
Nintendo has been shaping the gaming industry for over four decades.
But not every console they released was a smash hit — some rewrote history, others barely made a dent.
Let’s take a walk down memory lane, guided by cold hard numbers: global console sales.
What made some consoles legendary? What caused others to flop?
Here’s the ultimate breakdown of Nintendo’s console history — from iconic triumphs to beautiful disasters.
🟢 61.91 million units sold
The Nintendo Entertainment System (NES), known as the Famicom in Japan, wasn’t just a console — it was a revolution.
It resurrected a dying video game industry in North America after the 1983 crash and introduced millions to gaming for the first time.
Why it worked:
🧠 Takeaway: Sometimes, all it takes is fun, family-friendly gameplay — and a little Italian plumber.
🟢 49.10 million units sold
Nintendo’s 16-bit successor took everything the NES did well and turned it up a notch. Released in a fierce rivalry with the Sega Genesis, the SNES emerged as the console for gamers who loved story-driven, visually beautiful games.
Why it worked:
💬 One-liner: “The SNES wasn't just a console — it was a library of legends.”
🟡 32.93 million units sold
Nintendo’s bold jump to 3D changed gaming forever — but it came with trade-offs. The N64 gave us analog sticks, Super Mario 64, and Ocarina of Time… but it also gave Sony a wide opening.
Why it struggled:
⚔️ Redemption:
🟡 21.74 million units sold
Cute, purple, and packing a punch — the GameCube was quirky but powerful. Despite great hardware, it couldn't compete with Sony’s PS2 juggernaut.
Why it struggled:
What it did right:
💎 Hidden gem of a console — ahead of its time, but misaligned with market expectations.
🟢 101.63 million units sold
The Wii wasn’t just a console — it was a cultural moment. By focusing on motion controls and inclusive gameplay, Nintendo stepped away from the power-hungry console war and reached entirely new audiences
Why it exploded:
What it lacked:
💡 Despite its technical limitations, the Wii was lightning in a bottle.
It showed the world that fun, not fidelity, is what matters most.
🔴 13.56 million units sold
Wii U was Nintendo's most confusing console — and arguably, its biggest failure. Many thought it was just an accessory for the Wii, not a new console.
Why it failed:
🧩 But here's the twist: many ideas from Wii U laid the groundwork for the Nintendo Switch.
So in a way, the Wii U walked so the Switch could run.
🟢 154.02 million units sold
The DS was an absolute beast. Nintendo took a risk with dual screens and touch controls — and it paid off spectacularly.
Why it succeeded:
🚀 It remains the best-selling Nintendo system of all time.
🟢 75.94 million units sold
Built on the success of the DS, the 3DS added glasses-free 3D and a fresh design — though the 3D aspect didn’t quite land.
Strengths:
🔍 Verdict: Started slow, but proved a long-distance runner.
🟢 150.86 million units sold (and counting)
This is the comeback story of the decade. After Wii U's failure, expectations were low — but Nintendo shocked the world with a hybrid console that could actually work as both handheld and docked.
Why it worked:
🎯 Lesson: When innovation meets clear value and strong software, magic happens.
Nintendo has had its share of blunders — but each one taught them something.
Sometimes innovation flops (Virtual Boy, Wii U). Other times, it changes the world (Switch, DS, Wii).
What separates Nintendo is their willingness to take risks — to redefine what a game console can be.
And that’s why, even in failure, they’re still one of gaming’s most beloved brands.